Although part of the beaver family, Trogontherium lacked the distinctive features of modern beavers such as webbed feet and a flattened tail, looking more like a chunky, giant rat. It seems to have preferred wetlands and probably lived in burrows, eating tree bark and roots. It evolved in Europe during the late Pliocene and spread as far as Siberia by the start of the Pleistocene. It went extinct in Europe in the middle Pleistocene, but survived in the east until the late Pleistocene.
Trogontherium
ST 11;
DX 11;
IQ 3;
HT 12.
HP 11;
Will 11;
Per 12;
FP 12;
Speed 5.75;
Dodge 8;
Move 5.
SM 0 (2 hexes), 170 lbs.
Bite (11): 1d−2 cut. Reach C.
Traits: Bad Sight (Low Resolution); Born Biter 1; Breath Holding 3; Discriminatory Smell; DR 1 (Tough Skin); Enhanced Move 1 (Ground speed 10); Night Vision 1; Peripheral Vision; Quadruped; Temperature Tolerance 2 (Cold); Terrain Adaptation (Mud); Vibration Sense (Air; Short-Range 1); Wild Animal.
Skills: Stealth-12; Survival (Swampland)-12; Swimming-12.
Trogontherium is a fairly close match to many fictional monstrous rodents, such as the R.O.U.S. from The Princess Bride, or the giant rats of Dungeon Fantasy. Add Bad Temper (12) and Brawling-13 (raising bite damage to 1d−1) for such creatures.