Sometimes you need to quickly make your generic NPCs a little less generic, as players start interacting with them in unexpected ways. The following table is suitable for generally unpleasant people, like bandits, mobsters, and thugs.
Roll 1d
- Bully (12) or decrease the self-control number of existing Bully by 3*.
- Callous or, if already Callous, Sadism (15), or decrease self-control number of existing Sadism by 3*.
- Fanaticism or upgrade existing Fanaticism to Extreme Fantaticism.
- Greed or decrease the self-control number of existing Greed by 3*.
- Lecherousness or decrease the self-control number of existing Lecherousness by 3*.
- Selfish (12) or decrease self-control number of existing Selfish by 3*.
* to a minimum of 6.