Dire Walrus in GURPS

The dire walrus, Dinodobenus atrox , also known as the tigrishvalur (“tiger-whale”) and sverðkattfiskur (“sword-cat-fish”) is a pinniped of the Odobenidae family. It resembles a cross between a leopard seal and a walrus, but is larger than both. The canine teeth of the upper jaw are extremely long, although not quite as large as those of a true walrus. Unlike walruses, it is an active hunter and uses its fangs like those of other sabre-toothed predators, to make precise bites into large prey.

It is considered a creature of ill-omen, and there are many superstitions about it. It is said that to name it while at sea draws its attention, that it will relentlessly pursue anyone who escapes from it, and that its flesh will disappear from any cooking pot.

Dire Walrus

ST 33; DX 10; IQ 4; HT 12.
HP 33; Will 10; Per 10; FP 12; Speed 5.50; Dodge 8; Move 1 (land), 6 (water).
SM +3 (4 hexes), 4,500 lbs.

Bite (12): 3d+4 imp. Reach C, 1.
Slam (12): 3d+3 cr. at 1 yard per second. See GURPS Basic Set, p. 371.
Trample (12): 3d+5 cr. Only against SM +1 or less (SM +2 if prone). Automatic hit for half damage on overrun. See GURPS Basic Set, p. 404.

Traits: Bad Sight (Low Resolution); Bad Temper (15); Bloodlust (12); Breath Holding 6; DR (Tough Skin) 6; High Pain Threshold; Night Vision 2; No Fine Manipulators; No Legs (Semi-Aquatic); Peripheral Vision; Temperature Tolerance 25 (Cold); Vibration Sense (Air; Short Range 1); Vibration Sense (Water); Wild Animal.
Skills: Brawling-12; Survival (Island/Beach and Salt-Water Sea)-12; Swimming-16.