The extinct relatives of rhinoceroses were similar to those we know today; heavyweight, thick-skinned herbivores. Many of them had ‘horns’ made of compressed hair, or tusk-like incisors on their lower jaw. Most were probably solitary animals which relied on a combination of size and aggression to fend off predators.
Aceratherium
A hornless rhino, with chisel-like lower incisors, which lived throughout Eurasia from the early to late Miocene.
Its relatives include Plesiaceratherium which lived also lived in Eurasia at the same time, and Aphelops from North America during the middle Miocene to early Pliocene. Chilotherium lived in Africa and Eurasia from the middle Miocene to late Pliocene and had long, sharp tusks.
Aceratherium
ST 25;
DX 10;
IQ 3;
HT 11.
HP 25;
Will 10;
Per 10;
FP 11;
Speed 5.00;
Dodge 8;
Move 7.
SM +2 (3 hexes), 2,000 lbs.
Bite (12): 2d cutting. Reach C.
Trample (12): 2d+4 crushing.
Traits: Bad Sight (Low Resolution); Discriminatory Smell; DR 3 (Tough Skin); Enhanced Move 1 (Ground Speed 14; Costs Fatigue, 1 FP/Second); Parabolic Hearing 1; Peripheral Vision; Quadruped; Weak Bite; Wild Animal.
Skills: Brawling-12; Survival (Plains)-12.
This profile is also suitable the smaller species of Aphelops. For larger species of Aphelops or Plesiaceratherium (2,600 to 2,800 lbs.) increase ST and HP to 28 (damage 3d−4 with bite, 3d+2 with trample).
For the smaller species of Chilotherium (2,000 lbs.), exchange ‘bite’ with ‘gore’ (damage 2d+4 cutting). Larger ones (5,000 lbs.) increase ST and HP to 34 (damage 3d+5 with gore or trample) and SM to +3 (4 hexes).
Coleodonta
The ‘woolly rhino’, Coleodonta antiquitatis, lived in the ‘mammoth steppe’ of Eurasia from the middle Pliocene to the late Pleistocene. Its legs were short, and its body long, with a large fatty hump above the shoulder. It was insulated not just with a thick pelt of hair, but also a substantial layer of fat, making it very bulky. Frozen remains show their fur was pale brown in youth but darkened with age, and cave paintings seem to show a darker band around the belly. Like many cold-adapted animals, it had small ears and a short tail. The head sported two horns, one behind the other, the front one being larger and flattened into a blade-like shape.
Stephanorhinus was a close relative of the woolly rhino which was better adapted to temperate conditions. The ‘Etruscan rhino’, S. etruscus, inhabited Europe from the early to middle Pleistocene. The ‘forest rhino’, S. kirchbergensis, lived throughout Eurasia from the early to late Pleistocene, while the smaller ‘steppe rhino’, S. hemitoechus, lived in Europe and the Middle east from the middle to late Pleistocene.
Coleodonta
ST 33;
DX 9;
IQ 3;
HT 11.
HP 33;
Will 10;
Per 10;
FP 11;
Speed 5.00;
Dodge 8;
Move 3.
SM +3 (4 hexes), 4,500 lbs.
Horn (11): 3d+8 impaling. Reach 1.
Trample (11): 3d+5 crushing.
Traits: Bad Sight (Low Resolution); Bad Temper (15); Discriminatory Smell; DR 3 (Tough Skin); Enhanced Move 2 (Ground Speed 12; Costs Fatigue, 1 FP/Second); Loner; Parabolic Hearing 1; Peripheral Vision; Quadruped; Temperature Tolerance 5 (Cold); Weak Bite; Wild Animal.
Skills: Brawling-11; Survival (Plains)-12.
Stephanorhinus etruscus (2,000 lbs.) reduces ST and HP to 25 (damage 2d+6 with horn, 2d+4 with trample) and SM to +2 (3 hexes). S. hemitoechus (3,300 lbs.) reduces ST and HP to 30 (damage 3d+6 with horn, 3d+3 with trample). S. kirchbergensis (5,000 lbs.) increases ST and HP to 34. All increase Move to 4 (Ground Speed 16 with Enhanced Move), reduce Temperature Tolerance to 2, and change Survival speciality to (Woodlands).
Diceratherium
This North American rhino had two small horns, set side-by-side on its nose. It lived from the early Oligocene to late Miocene. Its smaller relative Menoceras lived in roughly the same place and time.
Diceratherium
ST 26;
DX 9;
IQ 3;
HT 11.
HP 26;
Will 10;
Per 10;
FP 11;
Speed 5.00;
Dodge 8;
Move 5.
SM +2 (2 hexes), 2,200 lbs.
Horns (11): 2d+6 crushing. Reach C.
Trample (11): 2d+4 crushing.
Traits: Bad Sight (Low Resolution); Discriminatory Smell; DR 3 (Tough Skin); Enhanced Move 1 (Ground Speed 10; Costs Fatigue, 1 FP/Second); Parabolic Hearing 1; Peripheral Vision; Quadruped; Weak Bite; Wild Animal.
Skills: Brawling-11; Survival (Woodlands)-12.
Menoceras (700 lbs.) reduces ST and HP to 18 (damage 1d+4 with horns, 1d+3 with trample), SM to +1 (2 hexes), and DR to 2.
Elasmotherium
The ‘giant rhino’ was the size of a modern elephant and had a broad base for its single horn on the forehead. The exact dimensions of the horn are unknown, but it is usually assumed to be very long. Despite being the heaviest member of its family, it was relatively slender and long-legged.
Elasmotherium lived in Eastern Europe and Central Asia from the late Miocene to the late Pleistocene.
Elasmotherium
ST 43;
DX 10;
IQ 3;
HT 11.
HP 43;
Will 10;
Per 10;
FP 11;
Speed 5.00;
Dodge 8;
Move 4.
SM +4 (6 hexes), 10,000 lbs.
Horn (12): 3d+8 impaling. Reach 2.
Trample (12): 3d+5 crushing.
Traits: Bad Sight (Low Resolution); Discriminatory Smell; DR 4 (Tough Skin); Enhanced Move 2 (Ground Speed 16); Loner; Parabolic Hearing 1; Peripheral Vision; Quadruped; Temperature Tolerance 5 (Cold); Weak Bite; Wild Animal.
Skills: Brawling-12; Survival (Plains)-12.
Teleoceras
A short-legged hippo-like rhino from North America. They lived from the early Miocene to the middle Pliocene. Like hippos, they grazed on grasses but may have spent a lot of time in water. They were highly sexually dimorphic and lived in herds, apparently led by a dominant male. Younger males may have lived alone or in separate bachelor herds. Some species had very small horns, while others had none at all.
Teleoceras (male)
ST 26;
DX 10;
IQ 3;
HT 11.
HP 26;
Will 10;
Per 10;
FP 11;
Speed 5.00;
Dodge 8;
Move 3.
SM +3 (4 hexes), 2,200 lbs.
Bite (12): 2d cutting. Reach C.
Trample (12): 2d+4 crushing.
Traits: Bad Sight (Low Resolution); Discriminatory Smell; DR 3 (Tough Skin); Parabolic Hearing 1; Peripheral Vision; Quadruped; Terrain Adaptation (Mud); Weak Bite; Wild Animal.
Skills: Brawling-12; Survival (Plains)-12; Swimming-12.
Females (1,800 lbs.) reduce ST and HP to 24 (damage 2d−3 with bite, 2d+1 with trample), DR to 2, and have no Brawling skill.