Gigantopithecus in GURPS

Although known only from teeth and a few jaw fragments, this giant ape has attracted a great deal of speculation. Some even believed it was a human ancestor, although it is now generally accepted as being closer to orangutans. It lived in East Asia from the early to middle Pleistocene.

It seems to have been ground dwelling, like a gorilla, but had a more varied diet including fruit and bamboo. The exact size has been subject to much debate, but it was certainly larger than a gorilla and seems to have had significant sexual dimorphism, with males potentially being more than twice the weight of females. This suggests that they had a harem social structure where a dominant male established mating rights with several females.

Gigantopithecus blacki

ST 19; DX 12; IQ 6; HT 12.
HP 19; Will 10; Per 10; FP 12; Speed 6.00; Dodge 9; Move 7.
SM +1, 800 lbs.

Bite (14): 2d cutting. Reach C
Punch (14): 2d+2 crushing. Reach C, 1.

Traits: Arm ST 4; Born Biter 1; DR 1 (Tough Skin); Extra Arms 2 (Foot Manipulators); Ham-Fisted 1; Semi-Upright; Wild Animal.
Skills: Brawling-14; Intimidation-12; Survival (Jungle)-12.

Females (300 lbs.) reduce ST and HP to 13, SM to 0, Arm ST to 3, and lose Brawling and Intimidation skill. Damage becomes 1d−1 with a bite, 1d with a punch, and punch reach drops to C.

Alternative Interpretations

Reconstructed as a collosal Australopithecine, Gigantopithecus would have stood up to 12' tall. Combined with a brain barely larger than a scaled-up chimpanzee, the result is close to the Ogres from Banestorm or Dungeon Fantasy.

Gigantopithecus (Australopithecine)

ST 20; DX 10; IQ 7; HT 12.
HP 20; Will 10; Per 10; FP 12; Speed 5.00; Dodge 8; Move 5.
SM +2, 1,000 lbs.

Bite (12): 2d cutting. Reach C
Knobbed Club (10): 4d+2 crushing. Reach 2-3. Parry 8. Cheap quality, scaled for SM +2, 12.5 lbs.
Punch (12): 2d+1 crushing. Reach C, 1.

Traits: Arm ST 1; Disturbing Voice; DR 1 (Tough Skin); Dyslexia; Innumerate; Non-Iconographic; Social Stigma (Monster); Ugly.
Skills: Axe/Mace-10; Brawling-12; Intimidation-12; Survival (Jungle)-12.