Promegantereon was the earliest known member of the ‘dirk-toothed cats’. It was leopard-sized and well suited to climbing. Although it had long upper canines and reduced incisors, these features weren’t nearly as pronounced as they would become in later genera. Its descendant Paramachaerodus had somewhat more powerful shoulders, indicating a preference for grappling with claws before using its teeth. Rhizosmilodon was a larger and more robust animal, but still lacked truly massive fangs. Megantereon was even bigger and did have long fangs, but was still smaller and less well armed than Smilodon fatalis. It also had a distinctive flange under its chin, a feature which convergently evolved in many other saber-toothed predators.
Promegantereon
ST 10; DX 13; IQ 4; HT 11.
HP 10; Will 10; Per 12; FP 11; Speed 6.00; Dodge 10; Move 10.
SM 0, 140 lbs.
Bite or Claw (15): 1d−2 cutting.
Traits: Bad Sight (Low Resolution); Born Biter 2; Catfall; Combat Reflexes; Discriminatory Smell; DR 1; Enhanced Move 1 (Ground Speed 20; Costs Fatigue, 1 FP/second); Flexibility; Limited Camouflage; Night Vision 3; Parabolic Hearing 1; Quadruped; Silence 1; Ultrahearing; Vibration Sense (Air; Short Range 1); Wild Animal.
Skills: Brawling-15; Climbing-16; Stealth-14; Survival (Woodlands)-12.
For Paramachaerodus, add Wrestling-14.
Rhizosmilodon
ST 11; DX 12; IQ 4; HT 12.
HP 11; Will 10; Per 12; FP 12; Speed 6.00; Dodge 10; Move 10.
SM 0, 170 lbs.
Bite or Claw (14): 1d−1 cutting.
Traits: Bad Sight (Low Resolution); Born Biter 2; Catfall; Combat Reflexes; Discriminatory Smell; DR 1; Enhanced Move 1 (Ground Speed 20; Costs Fatigue, 1 FP/second); Flexibility; Limited Camouflage; Night Vision 3; Parabolic Hearing 1; Quadruped; Silence 1; Ultrahearing; Vibration Sense (Air; Short Range 1); Wild Animal.
Skills: Brawling-14; Climbing-14; Stealth-14; Survival (Woodlands)-12; Wrestling-14.
Techniques: Targeted Attack (Brawling Bite/Neck)-12.
Megantereon
ST 12; DX 12; IQ 4; HT 12.
HP 12; Will 10; Per 12; FP 12; Speed 6.00; Dodge 10; Move 10.
SM 0, 220 lbs.
Bite (14): 1d−1 impaling.
Claw (14): 1d−1 cutting.
Traits: Bad Sight (Low Resolution); Born Biter 2; Catfall; Combat Reflexes; Discriminatory Smell; DR 1; Enhanced Move 1 (Ground Speed 20; Costs Fatigue, 1 FP/second); Flexibility; Limited Camouflage; Night Vision 3; Parabolic Hearing 1; Quadruped; Silence 1; Ultrahearing; Vibration Sense (Air; Short Range 1); Wild Animal.
Skills: Brawling-14; Stealth-14; Survival (Woodlands)-12; Wrestling-14.
Techniques: Targeted Attack (Brawling Bite/Neck)-12.