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Showing posts from February, 2021

Akephaloi in GURPS

  The ‘headless’ are also known as Blemmyes, Epiphagi, Ewaipanoma, or Sternophthalmoi (chest-eyes). First mentioned in the Histories of Herodotus as living in eastern Libya, but later said to live south of Egypt, in Ethiopia, in India, in eastern Asia, on the Andaman islands, in South America, or in western Africa.   Akephalos 34 points Large humanoids, standing eight or nine feet tall, covered in golden-brown hair (short over most of their bodies, but longer on their backs). Their most distinctive feature is that they have no necks, with their facial features appearing on their chests and their brain between their shoulders. Their small ears are located under their armpits and hidden by fur. Although able to fashion weapons such as bows and spears, Akephaloi do not usually wear clothes or armor. Attribute Modifiers: ST +5 (Size, -10%) [45]. Secondary Characteristic Modifiers: SM +1; Basic Move +1 [5]. Advantages: DR 1 (Tough Skin, -40%) [3]; Fur ...

Revised quick-and-dirty enchantment costs for GURPS

GURPS Magic makes some assumptions about enchanters and their wages which I find questionable, resulting in a rather sudden leap from cheap enchantments to expensive ones. Enchanters are assumed to either be skill-15 journeymen who earn average wages or masters who earn comfortable wages, typically with skill 20. All of them have Recover Energy at 15. While an average wage might be just about reasonable for a journeyman, I find the idea of skill-20 masters only earning a comfortable wage hard to swallow. It seems to me that there would probably be a range of skill levels among masters, providing a range of enchantments at different prices per energy point. After a few hours messing around with spreadsheets, I came up with a few numbers which seem a bit more plausible to me and smooth off the price curve. A skill-16 comfortable master with one (average wealth) assistant, both with Recover Energy-15, can enchant items up to 20 power, for a price per point of 0.0016 times typical monthly ...